What's new

Pokemon X/Y Megathread

I just picked up Y yesterday and added my FC to the spreadsheet. All the info here has been very helpful, that amulet coin should make it easy it afford whatever I need. I didn't realize how in depth breeding could be until reading that reddit guide.
 
I just picked up Y yesterday and added my FC to the spreadsheet. All the info here has been very helpful, that amulet coin should make it easy it afford whatever I need. I didn't realize how in depth breeding could be until reading that reddit guide.
Reading it is the easy part haha.

Last night it took me a couple hours breeding to still not have quite what I want. I'm on the trying to obtain a 3-stat (hp, sp atk, speed) modest ghastly. Hatched about 40 eggs so far, still can't quite get exactly what I want. After breeding, I then need to EV train, and then level.
 
Snagged from reddit. IV Breeding guide!

http://www.reddit.com/r/pokemon/comments/1oke6r/guide_breeding_pokémon_with_three_31_ivs/

Breeding for IVs

This guide explains how to breed Pokémon with very high IVs. If you're new to breeding, at this point you will want to know just what the heck an IV is. IV stands for Individual Value, and are part of what determines how strong a specific Pokémon can become in a certain stat (HP, Attack, Defense, Sp.Atk., Sp.Def., Speed). There are three other things that affect Pokémons' stats: Base Stats (BSs), Effort Values (EVs), and some thing called the Pokémon's Nature. I will briefly explain each one, but the bulk of this guide deals exclusively with IVs.
Base Stats

The Base Stats are the most fundamental characteristic of every Pokémon species. As with IVs, there is one for each stat, and they range from 1 - 255. The BSs of every member of a specific species of Pokémon are the same. They are completely unalterable by legitimate means.
Effort Values

Effort Values are the only permanent stat modifier that can be readily changed on a specific Pokémon (IVs and Nature can be controlled via breeding, but once they're determined they cannot be altered). EVs can have values between 0 – 252 for any stat, and every Pokémon starts with 0 at birth/capture and can accumulate a total of 510 across all stats. At level 100, 4 EVs translate to 1 actual stat point. For a more in depth look at EVs, seehttp://bulbapedia.bulbagarden.net/wiki/EV

.
Nature

If you've been paying attention to your Pokémon, you'll probably have noticed a field called “Nature” among their stats. It can have values such as Hardy, Lonely, Brave, Adamand, Naughty, etc. What you may not have realized is that this isn't just flavor, but has an actual effect on your Pokémon's stats. Every Nature increases one stat by 10%, while decreasing another by the same amount. A Nature that increases and decreases the same stat has no net effect, and is therefore said to be neutral. For a complete list of Natures including which stats they alter, seehttp://bulbapedia.bulbagarden.net/wiki/Nature

.
A Pokémon's Nature is typically assigned at random when it is encountered/born, but it can be controlled via breeding. If one of the parents hold an Everstone, that parent's Nature will be inherited by its offspring.
Individual Values

Individual Values can have values between 0 – 31 for each stat, and at level 100 one IV point equals one actual stat point. Unlike EVs, there is no cap for the IV total; it is theoretically possible to have a Pokémon with 31 in every IV. Statistically, the best you can hope to achieve is 31 in three of the six stats, with the remaining three being left up to chance.
Like Nature, IVs are typically assigned at random when a Pokémon is encountered. Unlike Nature, IVs are always at least partly deterministic when a Pokémon is bred, however. Specifically, a child will always inherit exactly three of its parents' twelve stats, with the remaining three being random. Each of the three inherited stats can come from either parent. For example, a child could inherit its mother's Attack and Sp.Def. and its father's Speed, or it could inherit its father's HP, Attack and Sp.Atk.
Additional control over which IVs are inherited can be exerted via the EV-enhancing items, or the Power-items as they are also known. By equipping one parent with a Power Weight/Bracer/Belt/Lens/Band/Anklet, the IV of the stat affected by that item will always be passed down to the offspring. Two more stats are inherited at random from the parents, and the remaining three are as always completely random. This may not seem very significant, but as you will soon see, this lowers the odds of breeding a 31/31/31 IV Pokémon from astronomical to totally manageable.
You need to be able to check what IVs your Pokémon have. Otherwise it would be rather tricky to breed selectively for them. The game does not directly expose the IVs anywhere, but there are plenty of hints. For the complete theory behind how IVs are calculated, see http://bulbapedia.bulbagarden.net/wiki/IV

. For the purposes of this guide, it is enough that some very clever people have written IV calculators that are available online. There are several different once to choose from and none of them seem better than the others, so just pick whichever you like the most.
Breeding

In order to actually breed that 31/31/31, you will need a couple of things. First and foremost, you need the EV-enhancing items, as detailed above. Without them, the probability for breeding a 31/31/31 is about the same as the probability for breeding a shiny under ideal conditions. Furthermore, you will need one Pokémon with an IV of 31 for each of the IVs you want to breed for. You have a few options for which exact Pokémon to get:
  1. Lots of Pokémon from the same species
    This can work if the Pokémon you want to breed is relatively common, and you are only interested in breeding that one species and no others. I wouldn't recommend it though, because it means that if want to breed a Pokémon with a 31 Attack IV and your initial Attack IV contributor is male, the previous generation must produce a female offspring with the desirable traits. This will normally decrease the viable egg frequency by 50%, although it can be considerably more or less than that if you're breeding something with a skewed gender ratio.
  2. Lots of Pokémon from the same Egg Group
    This is even worse than the previous option. When you breed two Pokémon of different species in the same Egg Group, the mother's species determines the species of the offspring. This means that all of your IV contributors must be male, and it also decreases the viable egg frequency by at least 50%.
  3. Lots of Dittos
    This is normally what you want to do. Ditto is genderless, but it can breed with almost any Pokémon, regardless of its Egg Group. The non-Ditto parent always determines the offspring's species, so you can even breed your male starters this way. If you intend to breed more than one species, Dittos is definitely the way to go. Breeding with Dittos is a lot more predictable than breeding within a specific species, so for the remainder of this guide I will assume you are using Dittos.
Regardless, actually catching these Pokémon is probably the most time consuming part of breeding a 31/31/31. Every wild Pokémon has a 1/32 chance of any given stat having an IV of 31. Since there are six stats, wild Pokémon have a 1 - (31/32)6 chance of having at least one IV of 31. Once you have caught a Pokémon with 31 in one of the IVs, that probability decreases to 1 - (31/32)5, and then to 1 - (31/32)4, and so on. Therefore, you will on average have to catch 1/(1-(31/32)6 )+1/(1-(31/32)5 )+1/(1-(31/32)4 )+1/(1-(31/32)3 )+1/(1-(31/32)2)+1/(1-(31/32)1 ) ≈ 81 Dittos on average. With luck, you could get away with less than that. Without luck... Well, you get the idea. Thanks to /u/MissKelly087 for correcting my math here.

Once you have the Pokémon you need, it's time to start breeding. Make sure the original non-Ditto parent has the Nature you want. If there is a particular IV you are more interested in than the others, you should breed that IV into your line last. Let's say you want to breed a Modest Gastly with 31 Sp.Atk., 31 Sp.Def., and 31 Speed, and you're most interested in Sp.Atk.., followed by Sp.Def. You should then start by breeding Speed into the line.
Generation 0: Modest Gastly (Everstone) + 31 Speed Ditto (Power Anklet)
This will produce a Modest Gastly with 31 Speed 100% of the time.
Generation 1: Modest 31 Speed Gastly (Everstone) + 31 Sp.Def. Ditto (Power Band)
This is were it gets a bit tricky. After Sp.Def. has been forcefully passed down, there are two more stats to be inherited, and 10 stats to choose from (five from either parent). You need one of those stats to be the Gastly's speed. The first stat has a 9/10 chance of not being Gastly's speed. The second stat has a 7/8 chance of not being Gastly's speed if the first one wasn't. Thus, the chance of either of the two remaining inherited stats being Gastly's speed is 1 – 9/10 * 7/8 = 21.25 %.
Generation 2: Modest 31 Speed 31 Sp.Def. Gastly (Everstone) + 31 Sp.Atk Ditto (Power Lens)
This is the most time-consuming breeding step, but it will almost certainly be quicker than catching those 81 Dittos. After Sp.Atk. has been forcefully passed down, you need both the remaining inherited stats to be Gastly's Speed and Sp.Def. The first stat has a 2/10 chance of being either Gastly's Speed or Gastly's Sp.Def. If either Speed or Sp.Def. is chosen the first time, the last stat has a 1/8 chance of being the other one. The probability of both stats being the ones you need is 2/10 * 1/8 = 2.5 %.
/u/wowfan85 pointed out that there is a way to significantly speed up this step. See comment (ctrl+f wowfan85), not enough space here.
All in all, in order to breed a single 31/31/31 Pokémon, you will need to catch some 60-80 Dittos (on average), and then go through three generations of breeding and about 46 eggs (again, on average).
Optionally, you can now start mass producing 31/31/31 Gastlys (or whatever Pokémon you've been breeding). Once you get that first 31/31/31, breeding more of the same species (or even the same Egg Group) becomes significantly easier.
Generation 3+: Modest 31 Speed 31 Sp.Def. Gastly (Everstone) + Modest 31 Speed 31 Sp.Def. 31 Sp.Atk. Gastly (Power Lens)
Sp.Atk. is forcefully bred into the offspring. The first of the two remaining inherited stats have a 4/10 chance of being either parent's Sp.Def. or Speed. The second remaining inherited stat has a 2/8 chance of being either parent's Sp.Def. or Speed, depending on which one was chosen first. Combined probability is then 4/10 * 2/8 = 10%.
Illustration of the above: http://imgur.com/zJ7tzWD

Why not make a couple dozen or a few hundred of these and send them all into Wonder Trade? 100% of the offspring will be Modest and have 31 Sp.Atk., and 70% will also have either 31 Sp.Def., 31 Speed, or both!

My eyes were crossing reading that. Can i just pay you to breed me pokemon :)

Last night i beat the second gym leader. The gym leaders group wasn't hard but i had to put in a little effort since i have mostly fire based pokemon. Tonight i should be getting close to fully evolving my starters at lvl 37? currently at 32.

Simpwn thanks for the (jpn) pikachu, i was doing a bunch of wondertrades bc i forgot i didn't have a scatterbug lol
 
Nice little write up on how to make money. Some spoilers so I included it in the tags.
Source: http://www.geek.com/games/pokemon-x-and-y-how-to-make-money-easily-1574076/
battlechateau-590x330.jpg

In the days of old, making money early on in Pokémon was a challenge. The only real way to get cash was to take on trainers, which was not only difficult when you were at a lower level, but because they were intentionally spaced apart. Pokémon X and Yhave dealt with this in a unique new fashion, and taking advantage of it to make sure you have all the cash you need early on is now much easier.
Step 1: Amulet Coin

You can find the Amulet Coin in the Parfum Palace on Route 6. You have to go that way before you get to the second Gym anyway, so you can stop along the way and pick this little treasure up. It’s in a red Poké Ball chest in the palace’s leftmost room on the second floor. The Amulet Coin is an item that can be equipped to your favorite Pokémon. As long as that Pokémon is holding the Amulet Coin when you win a fight against a trainer, your prize money doubles when you get your reward. At least during the first part of the game, this is a huge help in gathering up funds.
Step 2: Prize Money Power O-Power

Next is the Prize Money Power in your O-Power list. The guy on the second floor of the Cyllage City Hotel is where you get this particular O-Power from, and like anything else you can level it up if you use it enough. Level 2 of the Prize Money Power ability doubles the amount of money you receive from any given trainer battle. What’s even better is that this ability stacks with the Amulet Coin, making it very easy to get quite a bit of money from each fight. You’ll obviously get even more if you level this O-Power beyond level 2, but since this is still theoretically early on in the game, level 2 works just fine. Using this ability at level 2 costs you five O-Power points, which means you can only use it twice without down time. Once you activate the ability, you need to be able to finish the fight quickly or you’ll be stuck waiting to use it again.


Step 3: Battle Chateau

Imagine a gauntlet of weak, one-Pokémon trainers that all give you cash when you defeat them. Now, imagine that this arena resets itself once an hour. It’s real, and it is called the Battle Chateau. Head to the building just beyond the Day Care on Route 7 with your favorite team, and get ready for a handful of back-to-back battles. Speak to one of the workers in the building and get a Writ of Invitation. This isn’t a requirement, and it’s going to cost you $50,000, but it significantly increases the number of trainers you can fight in the Chateau. The Writ of Invitation will expire at midnight on the day you received it, so you’ll need to buy a new one.

The least amount of money you will make from a Baron or Baroness fight is right around $1,500. The higher level Counts and Countesses will reward you with $4,000 to $5,000 on average, and they still aren’t particularly difficult to beat. The building is constantly resetting, so you can go back to the Chateau multiple times in a day and rake in the money.

For the first few hours of the game, especially if you’re the type to spend a bit of time grinding through specific areas, this should get you more money than you’ll know what to do with.
 
Brings back memories of breeding for those golden chocobos in FFVII.

This looks like it's more fun by an order of several magnitudes, though.
 
Brings back memories of breeding for those golden chocobos in FFVII.

This looks like it's more fun by an order of several magnitudes, though.

It really is a lot of fun. It takes time and can seem grindy sometimes, but RNG prospects that you can manipulate always tickle my fancy :)
 
Woo 1 more down. Get us a nice little trading league going here.

Finally beat the 8th gym leader and on my way to E4. After i beat them i will more than likely work on my pokedex. I am waaaaaaay behind on it and need to get on it. Only have 2 boxes full
 
Let me know what you think of the 2DS! I bet your kids will love it.

The 2DS is fine. The design is wonky as anything. It's like the old style portable games that were a big slab of plastic.

I like that it cost about $70 less than a 3DS and I don't have to deal with the 3D nonsense. I haven't shown it to the kids yet. I don't have any games for them to play on it, but they'll probly love watching pokemon.

I just beat the first gym. It's a lot easier than I expected. My Chispin just evolved, too. I'm already thinking I may regret that.
 
I think the 2DS is suppose to be a lot like a tablet.

The game really makes it easy for you to get going and stay ahead of the curve. If you've ever played a pokemon game before you are going to be fine.

I loved starting with Chespin. His final evolution makes him pretty formidable.

Make sure to add your friend code to the spreadsheet so we can add you and trade with you!
 
I think the 2DS is suppose to be a lot like a tablet.

The game really makes it easy for you to get going and stay ahead of the curve. If you've ever played a pokemon game before you are going to be fine.

I loved starting with Chespin. His final evolution makes him pretty formidable.

Make sure to add your friend code to the spreadsheet so we can add you and trade with you!

I put my code on it last night, and I added everyone that was on there.

I don't think you could call the 2DS tablet-like. A tablet is over 90% screen. The 2DS is more like 10% screen. It's kind of ridiculous. The screens look really small on it, but they are the size of the standard 3DS. I definitely need the stylus because my fat fingers can't hit the tiny icons or keyboards right.

I think it's a good system, though. It's gotten good reviews as a device for those of us that don't like the 3D effects.
 
I think it's a good system, though. It's gotten good reviews as a device for those of us that don't like the 3D effects.

On the 3ds there is a slide that lets you turn off the effects of 3d or adjust it to whatever feels good for you
 
I hardly ever use the 3D effect on the 3DS. If the 2DS would be the exact same thing as the 3DS XL but without 3D I would've scooped that right up. I opted for the larger screen and folding system for portability.
 
I think it's a good system, though. It's gotten good reviews as a device for those of us that don't like the 3D effects.

Yeah, I never use the 3D features, but I love the portability that the 3DS's have and the 2DS's don't.
 
I hardly ever use the 3D effect on the 3DS. If the 2DS would be the exact same thing as the 3DS XL but without 3D I would've scooped that right up. I opted for the larger screen and folding system for portability.

Yeah, the folding is probably the feature I miss the most.

I would slide the 3D off all the time, so it feels wasted to buy the system that's based on that gimmick. Nintendo seems to have owned up to the fact that the 3D is totally pointless. It's funny though, everything on the 2DS software-wise says 3DS. They didn't bother doing any reprogramming with it.[DOUBLEPOST=1382365319,1382365228][/DOUBLEPOST]
Yeah, I never use the 3D features, but I love the portability that the 3DS's have and the 2DS's don't.

My pockets tend to be ginormous, especially in the winter. So I'll be OK. I'm used to lugging an iPad4 around, so this will be easy for me. I think I will want a case though. Because, you know, it's not bulky enough as is.
 
Hmm, i actually like the 3DS every now and again. It makes it look like they are in your screen ACTUALLY fighting right there.
 
Top Bottom