This thread has been massively edited by an admin to reflect: [faq=16][/faq]
During New York Comic con many of us had the opportunity to hop on the demo and get into some PvP action in. Some of us would log in just looking for trouble!
Based on my experience playing the demo, I noticed that there were at least two dynamics that made world PvP in WildStar very interesting.
NPC'S LIKE TO PLAY
The first, is that the NPC's become a part of your strategy. Because of the free-form targeting system and movement required, NPC involvement actually becomes a part of the strategy. For example, if you are a Warrior going up against a Spellslinger, you'll position yourself in a place where the caster's damage will aggro NPC's which will give you a numbers advantage. Or, as a warrior you'll want to make sure you're not using Whirlwind next to a pack of mobs or else you'll invite more damage that you'll want to deal with! Remember, it's not as simple as just making sure you have your enemy selected. Whatever direction you aim - you'll aggro everything in your telegraph!
ACTION AND REACTION
The second aspect that sets it apart is the fact that there is so much freedom to react. As you will see in the video above, a fight can cover a huge chunk of the map due to all of the movement required to win. This movement forces players to become more strategic with skills and abilities in order to have breakout game-play ready when needed. The last thing you want to be is rooted in the middle of an exploding mushroom or while that Spellslinger is lining up a Charged Shot!
The above video was recorded during New York Comic Con featuring some players that were new to WildStar and had spent a good amount of time playing PvP throughout the weekend. While it's clear that even after a few tries they were still getting the hang of the controls and skills, you see a glimpse of how fun WildStar open world PvP can be.
Source: http://www.wildstarfans.net/2013/10/wildstar-open-world-pvp-gameplay-video.html

During New York Comic con many of us had the opportunity to hop on the demo and get into some PvP action in. Some of us would log in just looking for trouble!
Based on my experience playing the demo, I noticed that there were at least two dynamics that made world PvP in WildStar very interesting.
NPC'S LIKE TO PLAY
The first, is that the NPC's become a part of your strategy. Because of the free-form targeting system and movement required, NPC involvement actually becomes a part of the strategy. For example, if you are a Warrior going up against a Spellslinger, you'll position yourself in a place where the caster's damage will aggro NPC's which will give you a numbers advantage. Or, as a warrior you'll want to make sure you're not using Whirlwind next to a pack of mobs or else you'll invite more damage that you'll want to deal with! Remember, it's not as simple as just making sure you have your enemy selected. Whatever direction you aim - you'll aggro everything in your telegraph!
ACTION AND REACTION
The second aspect that sets it apart is the fact that there is so much freedom to react. As you will see in the video above, a fight can cover a huge chunk of the map due to all of the movement required to win. This movement forces players to become more strategic with skills and abilities in order to have breakout game-play ready when needed. The last thing you want to be is rooted in the middle of an exploding mushroom or while that Spellslinger is lining up a Charged Shot!
The above video was recorded during New York Comic Con featuring some players that were new to WildStar and had spent a good amount of time playing PvP throughout the weekend. While it's clear that even after a few tries they were still getting the hang of the controls and skills, you see a glimpse of how fun WildStar open world PvP can be.
Source: http://www.wildstarfans.net/2013/10/wildstar-open-world-pvp-gameplay-video.html